2010年6月15日 星期二
Flash_Exercise_Noel ng
evaluation
In this exercise, I learned the correct or more effective way to make the animation of the character. In exercise 1, I learned the effective shortcut and how to name the part of character. It can avoid the confused problem when file sharing. In addition, I think the animation making without bone tool is more smooth and reality than making with bone tool. But sometime I will confused with the under layer and over layer. Beside this, when I break apart the part of character to do another pose, it may not suitable for pose2, such as the foot in pose 2 should longer than pose1. Also, some part of character and props may need to separate to two layers in order to making overlapping animation. It can avoid the limitation of making animation with bone.
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