2010年6月26日 星期六

25/6 reference

Guys,

Here are the new references I found and classified.
ART= art director (please work on the color scheme and concept art)
Char= character designer
Ani= Animation designer (please capture the movement by frame and study it)
Dir= director (please work on the storyboard and cam movement and angle, capture the reference.)
Please see it and capture what you feel it is amazing.
We will discuss it at 9th meeting at next monday (28June).



BLOG:

http://pascalcampion.blogspot.com/ (ART)
http://frederatorblogs.com/all/page/2 (ART, CHAR)
http://rhemdoodles.blogspot.com/ (char, art, dir)
http://itcamefrombeyond.blogspot.com/ (art)
http://www.lindseyolivares.blogspot.com/ (art)

WEB:

http://www.fourmi.info/Public/Gallery.php?path=/media/art/illu/&page=3 (ART)
http://www.unatomic.com/index/en/15 (ART)
http://vimeo.com/user2825651 (char, art, dir, ani) (For this site, please see the designer's video)
http://vimeo.com/fredseibert(ani, art, char)
http://vimeo.com/aaronblecha (art, char)

PS. And I have found many video for our character movement and style. Have a nice weekend XD.

For the question we asked last time, Kat's reply:

"That is a very interesting reference and I think it serves as a good
reference. From the reference, I would suggest that you can animate most of
the arm actions by classic tweening the arm symbol, while it has more
complicated distortions, you can do it by drawing frame by frame. Try to
work out with the director and animation director, and see which scene in
the story would be most suitable to apply such movement. Should you have
more questions, please let me know
."

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