Project Aim: Explain how does the human brain work to young children by interesting animation and arouse their curiosity to learn human biology.
2010年7月20日 星期二
2010年7月11日 星期日
2010年7月9日 星期五
walking cycle reference
Due to I always have the animation problem when animate the walking cycle, so I find this reference.
How to Breakdown an Animation Walk Cycle -- powered by eHow.com
How to Breakdown an Animation Walk Cycle -- powered by eHow.com
2010年7月6日 星期二
2010年7月4日 星期日
Tutorial Notice
Dear groupmates,
As we all know, in order to have more time to animate our Flash, so we would like to change the date of tutorial.
Now, here is the reply from Kat about changing the date of tutorial :
7 July, 2010(Wed), 2:00pm.
Please do some preparation before the tutorial.
As we all know, in order to have more time to animate our Flash, so we would like to change the date of tutorial.
Now, here is the reply from Kat about changing the date of tutorial :
7 July, 2010(Wed), 2:00pm.
Please do some preparation before the tutorial.
Final character design
Animation test
This is the E.T. animation of shot34.(havn't change the facial expression)
Copy from the e-mail~
Due to the crashing of schedule with the MM admission interview happening
the whole week of 12 JUL, the date of the final presentation is now pushed
to 19 & 20 JUL. The final report submission will be on 23 JUL.
Copy from the e-mail~
Due to the crashing of schedule with the MM admission interview happening
the whole week of 12 JUL, the date of the final presentation is now pushed
to 19 & 20 JUL. The final report submission will be on 23 JUL.
2010年7月2日 星期五
Background-Park
(Ellis: the same problem - too complicated, disorderly and confused. try to draw the easy graphic picture or shape and set the right color scheme. Also decrease the grayscale of background. PS. the public cannot see your swf file)
(小漩: Thank you for your reply. I try to draw the pictures in a more simple way, but I would like to keep the color scheme as it could show the sunshine of daytime.)
(Ellis: Please don't mind, but i think the color scheme has problem. For example, the color of tree's highlight is not suitable, it would not appear. you can keep the concept of sunshine mood, but please do more layer and adjust the grayscale and choose the suitable color.)
Dear groupmates,
I have created the Park backgroud, please take a look and give me feedback or comment.
(if you cannot watch the SWF, Please CLICK the movie!)
(小漩: Thank you for your reply. I try to draw the pictures in a more simple way, but I would like to keep the color scheme as it could show the sunshine of daytime.)
(Ellis: Please don't mind, but i think the color scheme has problem. For example, the color of tree's highlight is not suitable, it would not appear. you can keep the concept of sunshine mood, but please do more layer and adjust the grayscale and choose the suitable color.)
Dear groupmates,
I have created the Park backgroud, please take a look and give me feedback or comment.
(if you cannot watch the SWF, Please CLICK the movie!)
2010年7月1日 星期四
Reference of Park, tree, glass
Suen,
Check it out and capture it. Try to do the simple thing first.
Check it out and capture it. Try to do the simple thing first.
captain park animation~!!!awesome from fromjdy on Vimeo.
Villains in a Park from Ryan Boyle on Vimeo.
DSA. (Downs Syndrome Association) Commercial 2007 from Max on Vimeo.
Wagrain from Kilogramme on Vimeo.
Animatic reference
Revolver (storyboards)
Cyclops and Odysseus Animatic
The Lion and the Mouse
Cyclops and Odysseus Animatic
The Lion and the Mouse
The Lion and the Mouse from Cory Goodwin on Vimeo.
2010年6月28日 星期一
2010年6月26日 星期六
Materials for design reference
Dear Groupmates,
I hope these materials can be a useful reference for our Flash design and animation development.
Materials for Design Reference
I hope these materials can be a useful reference for our Flash design and animation development.
Materials for Design Reference
25/6 reference
Guys,
Here are the new references I found and classified.
ART= art director (please work on the color scheme and concept art)
Char= character designer
Ani= Animation designer (please capture the movement by frame and study it)
Dir= director (please work on the storyboard and cam movement and angle, capture the reference.)
Please see it and capture what you feel it is amazing.
We will discuss it at 9th meeting at next monday (28June).
BLOG:
http://pascalcampion.blogspot.com/ (ART)
http://frederatorblogs.com/all/page/2 (ART, CHAR)
http://rhemdoodles.blogspot.com/ (char, art, dir)
http://itcamefrombeyond.blogspot.com/ (art)
http://www.lindseyolivares.blogspot.com/ (art)
WEB:
http://www.fourmi.info/Public/Gallery.php?path=/media/art/illu/&page=3 (ART)
http://www.unatomic.com/index/en/15 (ART)
http://vimeo.com/user2825651 (char, art, dir, ani) (For this site, please see the designer's video)
http://vimeo.com/fredseibert(ani, art, char)
http://vimeo.com/aaronblecha (art, char)
PS. And I have found many video for our character movement and style. Have a nice weekend XD.
"That is a very interesting reference and I think it serves as a good
reference. From the reference, I would suggest that you can animate most of
the arm actions by classic tweening the arm symbol, while it has more
complicated distortions, you can do it by drawing frame by frame. Try to
work out with the director and animation director, and see which scene in
the story would be most suitable to apply such movement. Should you have
more questions, please let me know."
Here are the new references I found and classified.
ART= art director (please work on the color scheme and concept art)
Char= character designer
Ani= Animation designer (please capture the movement by frame and study it)
Dir= director (please work on the storyboard and cam movement and angle, capture the reference.)
Please see it and capture what you feel it is amazing.
We will discuss it at 9th meeting at next monday (28June).
BLOG:
http://pascalcampion.blogspot.com/ (ART)
http://frederatorblogs.com/all/page/2 (ART, CHAR)
http://rhemdoodles.blogspot.com/ (char, art, dir)
http://itcamefrombeyond.blogspot.com/ (art)
http://www.lindseyolivares.blogspot.com/ (art)
WEB:
http://www.fourmi.info/Public/Gallery.php?path=/media/art/illu/&page=3 (ART)
http://www.unatomic.com/index/en/15 (ART)
http://vimeo.com/user2825651 (char, art, dir, ani) (For this site, please see the designer's video)
http://vimeo.com/fredseibert(ani, art, char)
http://vimeo.com/aaronblecha (art, char)
PS. And I have found many video for our character movement and style. Have a nice weekend XD.
For the question we asked last time, Kat's reply:
reference. From the reference, I would suggest that you can animate most of
the arm actions by classic tweening the arm symbol, while it has more
complicated distortions, you can do it by drawing frame by frame. Try to
work out with the director and animation director, and see which scene in
the story would be most suitable to apply such movement. Should you have
more questions, please let me know."
2010年6月24日 星期四
Animation design reference
We have studied in today's meeting(24/6) for the motion and gusture's reference.
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